Gamification & Simulation Training in the Defense Industry: GEMS has been Identified by the US Armed Forces as a Critical Enabler for Future Force Readiness and Skills Training
Dublin, July 15, 2024 (GLOBE NEWSWIRE) -- The "Gamification & Simulation Training in Defense (2024)" report has been added to ResearchAndMarkets.com's offering.
While the training aspect of military operations receives comparatively less attention than defense equipment procurement, the level of investment within the training and simulation market has continued to expand over the past decade as emerging technologies such as artificial intelligence, augmented or virtual reality, 3D-image generation, and whole-earth simulation drive a renewed interest in the benefits of 'gamified' training and military simulation.
The concept of Gaming, Exercises, Modeling, and Simulation (GEMS) has been identified by the US armed forces as a critical enabler for future force readiness and skills training, with annual US investments in this market forecast to exceed the $26 billion mark in 2028.
As concerns over deteriorating global security drive shifts in defense policy and renewed investment, particularly in Europe and the Asia-Pacific, other nations have begun to leverage gamified training and simulation capabilities to modernize and streamline current training pipelines. Applications for gamified training run the breadth of the defense sector, from flight and weapons training through maintenance down to soft-skills training for procurement and administrative specialists.
The potential for cross-industry collaboration between the defense and technology sectors has driven further investment from around the globe, with several dual-use commercial-off-the-shelf technologies such as VR headsets, video gaming render engines, and generative AI models being leveraged to deliver innovative solutions for military forces worldwide. A rising number of partnerships have emerged in recent years, further accelerating the pace of technological innovation and setting the stage for future growth across the training and simulation market.
The market for training and simulation equipment is forecast to increase in total value over the next decade, rising from a total value of $29 billion in 2022 up to $37.5 billion by 2032 at 2.6% CAGR.
Key Highlights
Studies of emerging technological trends and their broader impact on the defense market.
Analysis of the various gamified training & simulation solutions, programs and projects currently under development, as well as the impact of emerging technologies such as artificial intelligence, augmented/virtual reality and 3D modeling capabilities on the future outlook of the gamification & simulation training theme.
Report Scope
The key defense challenges that forces and defense sector suppliers face are covered.
The investment opportunities for armed forces, suppliers, and institutional investors, across the whole gamified training & simulation value chain are covered.
Highlights from the range different gamified training & simulation related research and development programs currently being undertaken by various military organizations and defense companies.
Key Topics Covered:
Executive summary
Players
Thematic briefing
Serious gaming - an overview
Serious gaming - defense applications
Trends
Technology Trends
Macroeconomic trends
Regulatory trends
Industry analysis
Market size and growth forecasts
Case studies
Timeline
Signals
M&A trends
Venture Financing trends
Patent trends
Hiring trends
Value Chain
Value Chain - Hardware
Value Chain - Middleware
Value Chain - Software
Companies
Leading companies
Disruptor companies
Sector Scorecards
Aerospace, Defense & Security scorecard
Company Coverage:
Battlespace Simulations
Boeing
Bohemia Interactive Simulations
CAE Inc
Elbit Systems
Epic Games
Havelsan
ManTech International
Microsoft
Rheinmetall
RTX Corp
Thales
Advanced Simulation Technology
Adaptive Systems
Allen Control Systems
Applied Virtual Simulation
Bagira Systems
Blackshark.ai
Cubic
ECA Group
Exail
Flaim
Hadean
Hologate
Immersive Display Solutions
MES Corp
Metrea Simulations
Modest Tree
MVR Simulation
Red6
SoarTech AI
SimCentric
SkyEngine AI
Synergy Simulation & Training
Thomas Global Systems
VR Group
For more information about this report visit https://www.researchandmarkets.com/r/on5i7n
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