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The Worldwide Slicing Software Industry is Expected to Reach $2.2 Billion by 2030

Research and Markets
·9-min read

Dublin, Nov. 19, 2020 (GLOBE NEWSWIRE) -- The "Slicing Software Market Research Report: By Product Type, Deployment, Application, Technology, Industry - Global Industry Analysis and Growth Forecast to 2030" report has been added to ResearchAndMarkets.com's offering.

The adoption of 3D printing has increased across various industries, including construction, manufacturing, automotive, and aerospace, over the past few years. The rising investments by public and private sector, growing requirement for improved product manufacturing processes, increasing need for mass customization, and surging demand for swift prototyping are the key reasons for the increasing adoption of 3D printing around the world. The technology is being utilized for a number of applications, including 3D-printed vehicle seats, 3D-printed aircraft components, and 3D-printed prosthetics and implants.

Since the adoption of this technology has increased considerably, users are now also adopting innovative 3D printers for accurate prototyping and improved production capacity. Because of this, the global slicing software market is projected to generate a revenue of $2,202.5 million by 2030, increasing from $422.2 million in 2019, exhibiting a 16.7% CAGR during the forecast period (2020-2030). After the CAD software is used for designing the object that needs to be printed, the creation has to be sliced.

This is done by using slicing software, where the software efficiently translates the 3D drawing into something which can be understood and printed by the 3D printer. As 3D printers do not have the ability to translate a CAD drawing on their own, a slicing software is important for 3D printing. The major applications of slicing software are tooling, prototyping, and functional part manufacturing, out of which, the prototyping application created the largest demand for the software in 2019.

The software is further predicted to be used the most for prototyping in the coming years as well. The slicing software enables designers to generate several design iterations rapidly and further allows to change the product design according to the needs of the customer. A number of industries are utilizing the slicing software these days, namely jewelry, aerospace & defense, healthcare, consumer products, automotive, architecture & construction, and education.

The aerospace & defense made the most use of slicing software in the past, owing to the extensive adoption of the 3D printing technology for creating lighter and stronger parts. In the industry, the slicing software is used for making air ducts, bezels, engine compartments, cabin accessories, and lights. Other than this, the healthcare industry is also projected to make significant usage of the slicing software in the years to come. The 3D printing technology is being used extensively for designing medical products and surgical equipment, thereby driving the demand for slicing software.

Geographically, the slicing software market is being led by North America, owing to the easy availability of skilled labor, extensive adoption of technologies, need for reliable technology to produce solid objects, usage of new materials, and growing adoption of 3D printing by various industries , including oil & gas, healthcare, and education. Furthermore, the Asia-Pacific region is also projected to create increased demand for slicing software in the years to come due to the growing adoption of 3D printing.

Key Topics Covered:

Chapter 1. Research Scope
1.1 Research Objectives
1.2 Market Definition
1.3 Analysis Period
1.4 Market Size Breakdown by Segment
1.4.1 Market size breakdown by product type
1.4.2 Market size breakdown by deployment
1.4.3 Market size breakdown by application
1.4.4 Market size breakdown by technology
1.4.5 Market size breakdown by industry
1.4.6 Market size breakdown by region
1.5 Market Data Reporting Unit
1.5.1. Value
1.6 Key Stakeholders

Chapter 2. Research Methodology
2.1 Secondary Research
2.1.1 Paid
2.1.2 Unpaid
2.1.3 Publisher Database
2.2 Primary Research
2.3 Market Size Estimation
2.4 Data Triangulation
2.5 Currency Conversion Rates
2.6 Assumptions for the Study
2.7 Notes and Caveats

Chapter 3. Executive Summary
3.1 Global Market Summary
3.2 North America Market Summary
3.3 Europe Market Summary
3.4 APAC Market Summary
3.5 LATAM Market Summary
3.6 MEA Market Summary

Chapter 4. Market Indicators
4.1 Manufacturing, value added (US$)
4.2 Manufacturing, value added (% of GDP)
4.3 U.S. Industrial Production
4.4 Global Commercial Vehicle Sales

Chapter 5. Industry Outlook
5.1 Voice of Industry Experts/KOLs
5.2 Market Dynamics
5.2.1 Trends
5.2.2 Drivers
5.2.3 Restraints/challenges
5.2.4 Impact analysis of drivers/restraints
5.3 Impact of Covid-19 on Slicing Software Market
5.3.1 COVID-19 Scenario
5.3.2 Future Scenario
5.4 Value Chain Analysis
5.5 Porter's Five Forces Analysis
5.5.1 Bargaining power of buyers
5.5.2 Bargaining power of suppliers
5.5.3 Intensity of rivalry
5.5.4 Threat of new entrants
5.5.5 Threat of substitutes
5.6 Production Process
5.7 Pricing Analysis

Chapter 6. Global Market
6.1 Overview
6.2 Market Revenue, by Product Type (2014-2030)
6.3 Market Revenue, by Deployment (2014-2030)
6.4 Market Revenue, by Application (2014-2030)
6.5 Market Revenue, by Technology (2014-2030)
6.6 Market Revenue, by Industry (2014-2030)
6.7 Market Revenue, by Region (2014-2030)

Chapter 7. North America Market
7.1 Overview
7.2 Market Revenue, by Product Type (2014-2030)
7.3 Market Revenue, by Deployment (2014-2030)
7.4 Market Revenue, by Application (2014-2030)
7.5 Market Revenue, by Technology (2014-2030)
7.6 Market Revenue, by Industry (2014-2030)
7.7 Market Revenue, by Country (2014-2030)
7.7.1 U.S. market revenue (2014-2030)
7.7.2 Canada market revenue (2014-2030)

Chapter 8. Europe Market
8.1 Overview
8.2 Market Revenue, by Product Type (2014-2030
8.3 Market Revenue, by Deployment (2014-2030)
8.4 Market Revenue, by Application (2014-2030)
8.5 Market Revenue, by Technology (2014-2030)
8.6 Market Revenue, by Industry (2014-2030)
8.7 Market Revenue, by Country (2014-2030)
8.7.1 U.K. market revenue (2014-2030)
8.7.2 Germany market revenue (2014-2030)
8.7.3 France market revenue (2014-2030)
8.7.4 Italy market revenue (2014-2030)
8.7.5 Spain market revenue (2014-2030)
8.7.6 Rest of Europe market revenue (2014-2030)

Chapter 9. APAC Market
9.1 Overview
9.2 Market Revenue, by Product Type (2014-2030)
9.3 Market Revenue, by Deployment (2014-2030)
9.4 Market Revenue, by Application (2014-2030)
9.5 Market Revenue, by Technology (2014-2030)
9.6 Market Revenue, by Industry (2014-2030)
9.7 Market Revenue, by Country (2014-2030)
9.7.1 China market revenue (2014-2030)
9.7.2 Japan market revenue (2014-2030)
9.7.3 South Korea market revenue (2014-2030)
9.7.4 India market revenue (2014-2030)
9.7.5 Australia market revenue (2014-2030)
9.7.6 Rest of APAC market revenue (2014-2030)

Chapter 10. LATAM Market
10.1 Overview
10.2 Market Revenue, by Product Type (2014-2030)
10.3 Market Revenue, by Deployment (2014-2030)
10.4 Market Revenue, by Application (2014-2030)
10.5 Market Revenue, by Technology (2014-2030)
10.6 Market Revenue, by Industry (2014-2030)
10.7 Market Revenue, by Country (2014-2030)
10.7.1 Brazil market revenue (2014-2030)
10.7.2 Mexico market revenue (2014-2030)
10.7.3 Rest of LATAM market revenue (2014-2030)

Chapter 11. MEA Market
11.1 Overview
11.2 Market Revenue, by Product Type (2014-2030)
11.3 Market Revenue, by Deployment (2014-2030)
11.4 Market Revenue, by Application (2014-2030)
11.5 Market Revenue, by Technology (2014-2030)
11.6 Market Revenue, by Industry (2014-2030)
11.7 Market Revenue, by Country (2014-2030)
11.7.1 U.A.E. market revenue (2014-2030)
11.7.2 Saudi Arabia market revenue (2014-2030)
11.7.3 Turkey market revenue (2014-2030)
11.7.4 South Africa market revenue (2014-2030)
11.7.5 Rest of MEA market revenue (2014-2030)

Chapter 12. MAJOR MARKETS: SEGMENT ANALYSIS
12.1 Overview
12.2 U.S. Market Revenue, by Application (2014-2030)
12.3 U.S. Market Revenue, by Technology (2014-2030)
12.4 U.K. Market Revenue, by Application (2014-2030)
12.5 U.K. Market Revenue, by Technology (2014-2030)
12.6 Germany Market Revenue, by Application (2014-2030)
12.7 Germany Market Revenue, by Technology (2014-2030)
12.8 China Market Revenue, by Application (2014-2030)
12.9 China Market Revenue, by Technology (2014-2030)
12.10 Japan Market Revenue, by Application (2014-2030)
12.11 Japan Market Revenue, by Technology (2014-2030)

Chapter 13. Competitive Landscape
13.1 List of Market Players and Their Offerings
13.2 Market Share Analysis of Key Players
13.3 Recent Strategic Developments of Key Players
13.3.1 Merger and acquisitions
13.3.2 Product launches
13.3.3 Partnerships
13.3.4 Other developments

Chapter 14. Company Profiles
14.1 Autodesk Inc.
14.1.1 Business overview
14.1.2 Product offerings
14.2 Materialise NV
14.2.1 Business overview
14.2.2 Product offerings
14.2.3 Key financial summary
14.3 Ultimaker B.V.
14.3.1 Business overview
14.3.2 Product offerings
14.4 Raise 3D Technologies Inc.
14.4.1 Business overview
14.4.2 Product offerings
14.5 Zortrax S.A.
14.5.1 Business overview
14.5.2 Product offerings
14.6 Simplify3D Inc.
14.6.1 Business overview
14.6.2 Product offerings
14.7 3DaGoGo Inc.
14.7.1 Business overview
14.7.2 Product offerings
14.8 Stratasys Ltd.
14.8.1 Business overview
14.8.2 Product and service offerings
14.8.3 Key financial summary
14.9 Craftunique Kft.
14.9.1 Business overview
14.9.2 Product offerings
14.10 3D Control Systems Inc.
14.10.1 Business overview
14.10.2 Product offerings

Chapter 15. Appendix
15.1 Abbreviations
15.2 Sources and References
15.3 About the Analyst
15.4 Related Reports

For more information about this report visit https://www.researchandmarkets.com/r/hlon4t

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