|Bid||128.16 x 100|
|Ask||130.49 x 300|
|Day's range||128.13 - 131.13|
|52-week range||87.90 - 131.13|
|PE ratio (TTM)||40.09|
|Earnings date||7 May 2018 - 11 May 2018|
|Forward dividend & yield||N/A (N/A)|
|1y target est||138.12|
Videogame-maker Electronic Arts Inc. nixed its plan to sell randomized packs of virtual goods—known as “crates” or “loot boxes”—in the latest edition of its “Star Wars Battlefront” series.
Shares of video game publisher Electronic Arts touched a buy point on Friday, but price action and volume lacked conviction, causing the stock to pull back.
Electronic Arts on Friday announces big pro-consumer changes to the design and business model of "Star Wars Battlefront II."
Can Activision Blizzard Beat Gaming in 2018? Activision Blizzard’s (ATVI) its Overwatch League was launched in January 2018 and attracted over 10 million viewers in the first four days of the event, with an average viewership of 280,000 on a per-minute basis. The early momentum seen in for the Overwatch League has been strong and created value for stakeholders, which include players, spectators, sponsors, team owners, and partners.
The explosive growth in popularity of free-to-play video game "Fortnite Battle Royale" is starting to impact major video game publishers.
Should investors consider esports a legitimate growth industry? Are there any "esports stocks" worth buying right now? We take a closer look.
Electronic Arts Inc. today announced the addition of six Warner Bros Interactive Entertainment titles to Origin Access*, marking the first major publisher outside of EA to introduce titles to The Vault.
Today, Electronic Arts Inc. and Maxis announced the worldwide launch of The Sims™ Mobile, an all-new experience that offers players countless ways to express their creativity with more detail than ever before on mobile.
Last month, Electronic Arts (EA) launched UFC 3 after a development cycle of over two years. EA has lined up major UFC events in calendar 2018 that are expected to increase player interest in the game. EA also plans to launch the first two games of its EA Originals Program, Fe and A Way Out.
Electronic Arts (EA) expects competitive gaming to be important in the long run. The Madden Challenge special was broadcast on the CW network, a joint venture between CBS (CBS) and Warner Bros. (TWX). EA is also leveraging the huge player base for the Battlefield game, as online qualifiers for this e-sports competition is likely to begin by fiscal 1Q19.
Electronic Arts’ (EA) CEO Andrew Wilson stated, “Across the company, our fantastic creative teams are constantly pioneering new experiences that expand our reach and add to the unmatched depth and breadth of our portfolio of games.” This perspective reflects in the increasing user base and player community for EA over the last few quarters. EA’s FIFA franchise remains one of the leading games worldwide. It has approximately 42 million players on console platforms PlayStation (SNE) and Xbox (MSFT).
The company was nearly acquired by rival Electronic Arts in 2008. Fortunately for shareholders, it rejected that offer and forged its own path.