TTWO - Take-Two Interactive Software, Inc.

NasdaqGS - NasdaqGS Real-time price. Currency in USD
98.38
-2.39 (-2.37%)
At close: 4:00PM EDT
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Previous close100.77
Open100.46
Bid98.42 x 100
Ask103.45 x 2500
Day's range97.28 - 100.65
52-week range62.31 - 129.25
Volume1,589,428
Avg. volume2,909,039
Market cap11.247B
Beta1.63
PE ratio (TTM)60.36
EPS (TTM)1.63
Earnings date16 May 2018
Forward dividend & yieldN/A (N/A)
Ex-dividend dateN/A
1y target est131.11
Trade prices are not sourced from all markets
  • Business Wire4 days ago

    Take-Two Interactive Software, Inc. to Report Fourth Quarter and Fiscal Year 2018 Results on Wednesday, May 16, 2018

    Take-Two Interactive Software, Inc. today announced that it plans to report financial results for its fourth quarter and fiscal year 2018, ended March 31, 2018, after the market close on Wednesday, May 16, 2018.

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  • Why one investor is hot on Take Two, the company behind Grand Theft Auto
    CNBC6 days ago

    Why one investor is hot on Take Two, the company behind Grand Theft Auto

    There has been such a sharp pullback in recent weeks that Take Two now looks particularly attractive, investor Eric Jackson says.

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  • How CEO Strauss Zelnick Resurrected Take-Two Interactive
    Investor's Business Daily11 days ago

    How CEO Strauss Zelnick Resurrected Take-Two Interactive

    First things first: Strauss Zelnick is neither a gamer nor a designer of the imaginative video games that put the company he leads, Take-Two Interactive[ticker symb=TTWO], on the forefront of digital entertainment. He insists as much. What's more, he is neither an entertainer nor a creative type of any kind. "I know what I'm not good at," he said in...

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  • MarketWatch13 days ago

    This violent videogame has made more money than any movie ever

    “Grand Theft Auto V” has been criticized for depicting torture, deploying heavily sexual scenes, using racially offensive terms and a misogynistic portrayal of women. It is also the most financially successful ...

  • Buy Take-Two on the dip because ‘Fortnite’ risk is ‘overblown,’ analyst says
    CNBC15 days ago

    Buy Take-Two on the dip because ‘Fortnite’ risk is ‘overblown,’ analyst says

    Piper Jaffray downplays the impact from the rise of "Fortnite" on Take-Two's games.

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    Free 'Fortnite' Disrupts The Market For Video Game Publishers

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    Can Video Game Companies Count on Microtransactions to Drive Growth?

    The sale of in-game items has been hugely profitable for leading publishers, but continued growth of microtransactional revenue isn't a sure thing.

  • Lindsay Lohan's ‘Grand Theft Auto’ suit is on the road to nowhere
    Engadget23 days ago

    Lindsay Lohan's ‘Grand Theft Auto’ suit is on the road to nowhere

    Lindsay Lohan has lost the appeal for her lawsuit against Take-Two

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    Lululemon And Macy's Lead Retail Resurrection

    Retailers lead our list of top charts to watch, while two technology stocks lead on the short side.

  • Reuters23 days ago

    Lindsay Lohan loses 'Grand Theft Auto' appeal

    New York State's highest court on Thursday rejected Lindsay Lohan's appeal accusing the maker of "Grand Theft Auto V" of invading her privacy, concluding that video game characters that the actress said were based on her did not resemble her. By a 6-0 vote, the state Court of Appeals called Take-Two Interactive Software Inc's (TTWO.O) depictions "nothing more than cultural comment," and said it owed Lohan no damages. A spokesman for Lohan declined to comment.

  • Lindsay Lohan loses 'Grand Theft Auto' appeal
    Business Insider UK23 days ago

    Lindsay Lohan loses 'Grand Theft Auto' appeal

    New York State's highest court on Thursday rejected Lindsay Lohan's appeal accusing the maker of "Grand Theft Auto V" of invading her privacy, concluding that video game characters that the actress said were based on her did not resemble her. By a 6-0 vote, the state Court of Appeals called Take-Two Interactive Software Inc's depictions "nothing more than cultural comment," and said it owed Lohan no damages. A spokesman for Lohan declined to comment.

  • Lindsay Lohan loses 'Grand Theft Auto' appeal
    Reuters23 days ago

    Lindsay Lohan loses 'Grand Theft Auto' appeal

    New York State's highest court on Thursday rejected Lindsay Lohan's appeal accusing the maker of "Grand Theft Auto V" of invading her privacy, concluding that video game characters that the actress said were based on her did not resemble her. By a 6-0 vote, the state Court of Appeals called Take-Two Interactive Software Inc's depictions "nothing more than cultural comment," and said it owed Lohan no damages. A spokesman for Lohan declined to comment.

  • Lindsay Lohan loses 'Grand Theft Auto' appeal
    Business Insider UK23 days ago

    Lindsay Lohan loses 'Grand Theft Auto' appeal

    New York State's highest court on Thursday rejected Lindsay Lohan's appeal accusing the maker of "Grand Theft Auto V" of invading her privacy, concluding that video game characters that the actress said were based on her did not resemble her. By a 6-0 vote, the state Court of Appeals called Take-Two Interactive Software Inc's depictions "nothing more than cultural comment," and said it owed Lohan no damages. A spokesman for Lohan declined to comment.

  • Analyzing Take-Two’s Bottom-Line Drivers
    Market Realist24 days ago

    Analyzing Take-Two’s Bottom-Line Drivers

    Take-Two's Strong Game Portfolio Drives Business

  • Take-Two Continues Share Repurchases
    Market Realist25 days ago

    Take-Two Continues Share Repurchases

    Strong free cash flow and lower leverage have encouraged the company to boost its share repurchase program going forward. The graph above shows Take-Two’s share repurchase trends in the last four years. Take-Two has generated healthy free cash flow over the years.

  • Social Point Acquisition to Boost Mobile Game for Take-Two
    Market Realist25 days ago

    Social Point Acquisition to Boost Mobile Game for Take-Two

    In a bid to bolster its mobile game portfolio, Take-Two Interactive Software (TTWO) bought privately held Social Point in January 2017. According to the company’s Form 10-K, it acquired Social Point “for $175 million in cash and the issuance of 1,480,168 shares of Take-Two common stock, plus potential earn-out consideration of up to an aggregate of $25.9 million in cash and shares of Take-Two common stock.” The acquisition may drive the company’s top-line revenue. Social Point has already gained popularity in the video game market with its two most successful games, Dragon City and Monster Legends. Social Point has an exciting pipeline of games that are expected to be released in the next two years.

  • Could Take-Two’s Margins Improve?
    Market Realist25 days ago

    Could Take-Two’s Margins Improve?

    Take-Two's Strong Game Portfolio Drives Business

  • Recurrent Consumer Spending Improving Take-Two’s Outlook
    Market Realist26 days ago

    Recurrent Consumer Spending Improving Take-Two’s Outlook

    Take-Two's Strong Game Portfolio Drives Business

  • Digital Business Growth is Driving Take-Two
    Market Realist26 days ago

    Digital Business Growth is Driving Take-Two

    Take-Two's Strong Game Portfolio Drives Business

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