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Global Real-Time Bidding Market to Reach $54 Billion by 2027

Abstract: - Global Real-Time Bidding Market to Reach $54 Billion by 2027. - Amid the COVID-19 crisis, the global market for Real-Time Bidding estimated at US$8. 5 Billion in the year 2020, is projected to reach a revised size of US$54 Billion by 2027, growing at a CAGR of 30.

New York, June 21, 2021 (GLOBE NEWSWIRE) -- Reportlinker.com announces the release of the report "Global Real-Time Bidding Industry" - https://www.reportlinker.com/p06032740/?utm_source=GNW
2% over the analysis period 2020-2027. Mobiles, one of the segments analyzed in the report, is projected to record a 31.7% CAGR and reach US$29.9 Billion by the end of the analysis period. After an early analysis of the business implications of the pandemic and its induced economic crisis, growth in the Desktops segment is readjusted to a revised 28.9% CAGR for the next 7-year period.
- The U.S. Market is Estimated at $2.6 Billion, While China is Forecast to Grow at 29.2% CAGR
- The Real-Time Bidding market in the U.S. is estimated at US$2.6 Billion in the year 2020. China, the world`s second largest economy, is forecast to reach a projected market size of US$9.2 Billion by the year 2027 trailing a CAGR of 29.2% over the analysis period 2020 to 2027. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 27.2% and 25.7% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 21.1% CAGR.
- Other Devices Segment to Record 26.6% CAGR
- In the global Other Devices segment, USA, Canada, Japan, China and Europe will drive the 26.5% CAGR estimated for this segment. These regional markets accounting for a combined market size of US$633.6 Million in the year 2020 will reach a projected size of US$3.3 Billion by the close of the analysis period. China will remain among the fastest growing in this cluster of regional markets. Led by countries such as Australia, India, and South Korea, the market in Asia-Pacific is forecast to reach US$6.4 Billion by the year 2027.

- Select Competitors (Total 35 Featured) -

  • Adobe

  • Appnexus (A Xandr Company)

  • Criteo

  • Facebook

  • Google

  • Match2one

  • Mediamath

  • Mopub

  • Platform One

  • Pubmatic

  • Rubicon Project

  • Salesforce

  • Smaato

  • Verizon Media

  • WPP

  • Yandex




Read the full report: https://www.reportlinker.com/p06032740/?utm_source=GNW

I. METHODOLOGY

II. EXECUTIVE SUMMARY

1. MARKET OVERVIEW
Influencer Market Insights
World Market Trajectories
Impact of Covid-19 and a Looming Global Recession

2. FOCUS ON SELECT PLAYERS

3. MARKET TRENDS & DRIVERS

4. GLOBAL MARKET PERSPECTIVE
Table 1: World Current & Future Analysis for Real-Time Bidding
by Geographic Region - USA, Canada, Japan, China, Europe,
Asia-Pacific and Rest of World Markets - Independent Analysis
of Annual Sales in US$ Million for Years 2020 through 2027 and
% CAGR

Table 2: World 7-Year Perspective for Real-Time Bidding by
Geographic Region - Percentage Breakdown of Value Sales for
USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of
World Markets for Years 2020 & 2027

Table 3: World Current & Future Analysis for Mobiles by
Geographic Region - USA, Canada, Japan, China, Europe,
Asia-Pacific and Rest of World Markets - Independent Analysis
of Annual Sales in US$ Million for Years 2020 through 2027 and
% CAGR

Table 4: World 7-Year Perspective for Mobiles by Geographic
Region - Percentage Breakdown of Value Sales for USA, Canada,
Japan, China, Europe, Asia-Pacific and Rest of World for Years
2020 & 2027

Table 5: World Current & Future Analysis for Desktops by
Geographic Region - USA, Canada, Japan, China, Europe,
Asia-Pacific and Rest of World Markets - Independent Analysis
of Annual Sales in US$ Million for Years 2020 through 2027 and
% CAGR

Table 6: World 7-Year Perspective for Desktops by Geographic
Region - Percentage Breakdown of Value Sales for USA, Canada,
Japan, China, Europe, Asia-Pacific and Rest of World for Years
2020 & 2027

Table 7: World Current & Future Analysis for Other Devices by
Geographic Region - USA, Canada, Japan, China, Europe,
Asia-Pacific and Rest of World Markets - Independent Analysis
of Annual Sales in US$ Million for Years 2020 through 2027 and
% CAGR

Table 8: World 7-Year Perspective for Other Devices by
Geographic Region - Percentage Breakdown of Value Sales for
USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of
World for Years 2020 & 2027

Table 9: World Current & Future Analysis for Mobile Apps by
Geographic Region - USA, Canada, Japan, China, Europe,
Asia-Pacific and Rest of World Markets - Independent Analysis
of Annual Sales in US$ Million for Years 2020 through 2027 and
% CAGR

Table 10: World 7-Year Perspective for Mobile Apps by
Geographic Region - Percentage Breakdown of Value Sales for
USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of
World for Years 2020 & 2027

Table 11: World Current & Future Analysis for Other
Applications by Geographic Region - USA, Canada, Japan, China,
Europe, Asia-Pacific and Rest of World Markets - Independent
Analysis of Annual Sales in US$ Million for Years 2020 through
2027 and % CAGR

Table 12: World 7-Year Perspective for Other Applications by
Geographic Region - Percentage Breakdown of Value Sales for
USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of
World for Years 2020 & 2027

Table 13: World Current & Future Analysis for Media &
Entertainment by Geographic Region - USA, Canada, Japan, China,
Europe, Asia-Pacific and Rest of World Markets - Independent
Analysis of Annual Sales in US$ Million for Years 2020 through
2027 and % CAGR

Table 14: World 7-Year Perspective for Media & Entertainment by
Geographic Region - Percentage Breakdown of Value Sales for
USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of
World for Years 2020 & 2027

Table 15: World Current & Future Analysis for Games by
Geographic Region - USA, Canada, Japan, China, Europe,
Asia-Pacific and Rest of World Markets - Independent Analysis
of Annual Sales in US$ Million for Years 2020 through 2027 and
% CAGR

Table 16: World 7-Year Perspective for Games by Geographic
Region - Percentage Breakdown of Value Sales for USA, Canada,
Japan, China, Europe, Asia-Pacific and Rest of World for Years
2020 & 2027

Table 17: World Current & Future Analysis for Retail &
eCommerce by Geographic Region - USA, Canada, Japan, China,
Europe, Asia-Pacific and Rest of World Markets - Independent
Analysis of Annual Sales in US$ Million for Years 2020 through
2027 and % CAGR

Table 18: World 7-Year Perspective for Retail & eCommerce by
Geographic Region - Percentage Breakdown of Value Sales for
USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of
World for Years 2020 & 2027

Table 19: World Current & Future Analysis for Travel & Luxury
by Geographic Region - USA, Canada, Japan, China, Europe,
Asia-Pacific and Rest of World Markets - Independent Analysis
of Annual Sales in US$ Million for Years 2020 through 2027 and
% CAGR

Table 20: World 7-Year Perspective for Travel & Luxury by
Geographic Region - Percentage Breakdown of Value Sales for
USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of
World for Years 2020 & 2027

Table 21: World Current & Future Analysis for Open by
Geographic Region - USA, Canada, Japan, China, Europe,
Asia-Pacific and Rest of World Markets - Independent Analysis
of Annual Sales in US$ Million for Years 2020 through 2027 and
% CAGR

Table 22: World 7-Year Perspective for Open by Geographic
Region - Percentage Breakdown of Value Sales for USA, Canada,
Japan, China, Europe, Asia-Pacific and Rest of World for Years
2020 & 2027

Table 23: World Current & Future Analysis for Invited by
Geographic Region - USA, Canada, Japan, China, Europe,
Asia-Pacific and Rest of World Markets - Independent Analysis
of Annual Sales in US$ Million for Years 2020 through 2027 and
% CAGR

Table 24: World 7-Year Perspective for Invited by Geographic
Region - Percentage Breakdown of Value Sales for USA, Canada,
Japan, China, Europe, Asia-Pacific and Rest of World for Years
2020 & 2027

III. MARKET ANALYSIS

UNITED STATES
Table 25: USA Current & Future Analysis for Real-Time Bidding
by Device - Mobiles, Desktops and Other Devices - Independent
Analysis of Annual Sales in US$ Million for the Years 2020
through 2027 and % CAGR

Table 26: USA 7-Year Perspective for Real-Time Bidding by
Device - Percentage Breakdown of Value Sales for Mobiles,
Desktops and Other Devices for the Years 2020 & 2027

Table 27: USA Current & Future Analysis for Real-Time Bidding
by Application - Mobile Apps, Other Applications, Media &
Entertainment, Games, Retail & eCommerce and Travel & Luxury -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 28: USA 7-Year Perspective for Real-Time Bidding by
Application - Percentage Breakdown of Value Sales for Mobile
Apps, Other Applications, Media & Entertainment, Games, Retail &
eCommerce and Travel & Luxury for the Years 2020 & 2027

Table 29: USA Current & Future Analysis for Real-Time Bidding
by Auction Type - Open and Invited - Independent Analysis of
Annual Sales in US$ Million for the Years 2020 through 2027 and
% CAGR

Table 30: USA 7-Year Perspective for Real-Time Bidding by
Auction Type - Percentage Breakdown of Value Sales for Open and
Invited for the Years 2020 & 2027

CANADA
Table 31: Canada Current & Future Analysis for Real-Time
Bidding by Device - Mobiles, Desktops and Other Devices -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 32: Canada 7-Year Perspective for Real-Time Bidding by
Device - Percentage Breakdown of Value Sales for Mobiles,
Desktops and Other Devices for the Years 2020 & 2027

Table 33: Canada Current & Future Analysis for Real-Time
Bidding by Application - Mobile Apps, Other Applications, Media &
Entertainment, Games, Retail & eCommerce and Travel & Luxury -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 34: Canada 7-Year Perspective for Real-Time Bidding by
Application - Percentage Breakdown of Value Sales for Mobile
Apps, Other Applications, Media & Entertainment, Games, Retail &
eCommerce and Travel & Luxury for the Years 2020 & 2027

Table 35: Canada Current & Future Analysis for Real-Time
Bidding by Auction Type - Open and Invited - Independent
Analysis of Annual Sales in US$ Million for the Years 2020
through 2027 and % CAGR

Table 36: Canada 7-Year Perspective for Real-Time Bidding by
Auction Type - Percentage Breakdown of Value Sales for Open and
Invited for the Years 2020 & 2027

JAPAN
Table 37: Japan Current & Future Analysis for Real-Time Bidding
by Device - Mobiles, Desktops and Other Devices - Independent
Analysis of Annual Sales in US$ Million for the Years 2020
through 2027 and % CAGR

Table 38: Japan 7-Year Perspective for Real-Time Bidding by
Device - Percentage Breakdown of Value Sales for Mobiles,
Desktops and Other Devices for the Years 2020 & 2027

Table 39: Japan Current & Future Analysis for Real-Time Bidding
by Application - Mobile Apps, Other Applications, Media &
Entertainment, Games, Retail & eCommerce and Travel & Luxury -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 40: Japan 7-Year Perspective for Real-Time Bidding by
Application - Percentage Breakdown of Value Sales for Mobile
Apps, Other Applications, Media & Entertainment, Games, Retail &
eCommerce and Travel & Luxury for the Years 2020 & 2027

Table 41: Japan Current & Future Analysis for Real-Time Bidding
by Auction Type - Open and Invited - Independent Analysis of
Annual Sales in US$ Million for the Years 2020 through 2027 and
% CAGR

Table 42: Japan 7-Year Perspective for Real-Time Bidding by
Auction Type - Percentage Breakdown of Value Sales for Open and
Invited for the Years 2020 & 2027

CHINA
Table 43: China Current & Future Analysis for Real-Time Bidding
by Device - Mobiles, Desktops and Other Devices - Independent
Analysis of Annual Sales in US$ Million for the Years 2020
through 2027 and % CAGR

Table 44: China 7-Year Perspective for Real-Time Bidding by
Device - Percentage Breakdown of Value Sales for Mobiles,
Desktops and Other Devices for the Years 2020 & 2027

Table 45: China Current & Future Analysis for Real-Time Bidding
by Application - Mobile Apps, Other Applications, Media &
Entertainment, Games, Retail & eCommerce and Travel & Luxury -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 46: China 7-Year Perspective for Real-Time Bidding by
Application - Percentage Breakdown of Value Sales for Mobile
Apps, Other Applications, Media & Entertainment, Games, Retail &
eCommerce and Travel & Luxury for the Years 2020 & 2027

Table 47: China Current & Future Analysis for Real-Time Bidding
by Auction Type - Open and Invited - Independent Analysis of
Annual Sales in US$ Million for the Years 2020 through 2027 and
% CAGR

Table 48: China 7-Year Perspective for Real-Time Bidding by
Auction Type - Percentage Breakdown of Value Sales for Open and
Invited for the Years 2020 & 2027

EUROPE
Table 49: Europe Current & Future Analysis for Real-Time
Bidding by Geographic Region - France, Germany, Italy, UK and
Rest of Europe Markets - Independent Analysis of Annual Sales
in US$ Million for Years 2020 through 2027 and % CAGR

Table 50: Europe 7-Year Perspective for Real-Time Bidding by
Geographic Region - Percentage Breakdown of Value Sales for
France, Germany, Italy, UK and Rest of Europe Markets for Years
2020 & 2027

Table 51: Europe Current & Future Analysis for Real-Time
Bidding by Device - Mobiles, Desktops and Other Devices -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 52: Europe 7-Year Perspective for Real-Time Bidding by
Device - Percentage Breakdown of Value Sales for Mobiles,
Desktops and Other Devices for the Years 2020 & 2027

Table 53: Europe Current & Future Analysis for Real-Time
Bidding by Application - Mobile Apps, Other Applications, Media &
Entertainment, Games, Retail & eCommerce and Travel & Luxury -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 54: Europe 7-Year Perspective for Real-Time Bidding by
Application - Percentage Breakdown of Value Sales for Mobile
Apps, Other Applications, Media & Entertainment, Games, Retail &
eCommerce and Travel & Luxury for the Years 2020 & 2027

Table 55: Europe Current & Future Analysis for Real-Time
Bidding by Auction Type - Open and Invited - Independent
Analysis of Annual Sales in US$ Million for the Years 2020
through 2027 and % CAGR

Table 56: Europe 7-Year Perspective for Real-Time Bidding by
Auction Type - Percentage Breakdown of Value Sales for Open and
Invited for the Years 2020 & 2027

FRANCE
Table 57: France Current & Future Analysis for Real-Time
Bidding by Device - Mobiles, Desktops and Other Devices -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 58: France 7-Year Perspective for Real-Time Bidding by
Device - Percentage Breakdown of Value Sales for Mobiles,
Desktops and Other Devices for the Years 2020 & 2027

Table 59: France Current & Future Analysis for Real-Time
Bidding by Application - Mobile Apps, Other Applications, Media &
Entertainment, Games, Retail & eCommerce and Travel & Luxury -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 60: France 7-Year Perspective for Real-Time Bidding by
Application - Percentage Breakdown of Value Sales for Mobile
Apps, Other Applications, Media & Entertainment, Games, Retail &
eCommerce and Travel & Luxury for the Years 2020 & 2027

Table 61: France Current & Future Analysis for Real-Time
Bidding by Auction Type - Open and Invited - Independent
Analysis of Annual Sales in US$ Million for the Years 2020
through 2027 and % CAGR

Table 62: France 7-Year Perspective for Real-Time Bidding by
Auction Type - Percentage Breakdown of Value Sales for Open and
Invited for the Years 2020 & 2027

GERMANY
Table 63: Germany Current & Future Analysis for Real-Time
Bidding by Device - Mobiles, Desktops and Other Devices -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 64: Germany 7-Year Perspective for Real-Time Bidding by
Device - Percentage Breakdown of Value Sales for Mobiles,
Desktops and Other Devices for the Years 2020 & 2027

Table 65: Germany Current & Future Analysis for Real-Time
Bidding by Application - Mobile Apps, Other Applications, Media &
Entertainment, Games, Retail & eCommerce and Travel & Luxury -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 66: Germany 7-Year Perspective for Real-Time Bidding by
Application - Percentage Breakdown of Value Sales for Mobile
Apps, Other Applications, Media & Entertainment, Games, Retail &
eCommerce and Travel & Luxury for the Years 2020 & 2027

Table 67: Germany Current & Future Analysis for Real-Time
Bidding by Auction Type - Open and Invited - Independent
Analysis of Annual Sales in US$ Million for the Years 2020
through 2027 and % CAGR

Table 68: Germany 7-Year Perspective for Real-Time Bidding by
Auction Type - Percentage Breakdown of Value Sales for Open and
Invited for the Years 2020 & 2027

ITALY
Table 69: Italy Current & Future Analysis for Real-Time Bidding
by Device - Mobiles, Desktops and Other Devices - Independent
Analysis of Annual Sales in US$ Million for the Years 2020
through 2027 and % CAGR

Table 70: Italy 7-Year Perspective for Real-Time Bidding by
Device - Percentage Breakdown of Value Sales for Mobiles,
Desktops and Other Devices for the Years 2020 & 2027

Table 71: Italy Current & Future Analysis for Real-Time Bidding
by Application - Mobile Apps, Other Applications, Media &
Entertainment, Games, Retail & eCommerce and Travel & Luxury -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 72: Italy 7-Year Perspective for Real-Time Bidding by
Application - Percentage Breakdown of Value Sales for Mobile
Apps, Other Applications, Media & Entertainment, Games, Retail &
eCommerce and Travel & Luxury for the Years 2020 & 2027

Table 73: Italy Current & Future Analysis for Real-Time Bidding
by Auction Type - Open and Invited - Independent Analysis of
Annual Sales in US$ Million for the Years 2020 through 2027 and
% CAGR

Table 74: Italy 7-Year Perspective for Real-Time Bidding by
Auction Type - Percentage Breakdown of Value Sales for Open and
Invited for the Years 2020 & 2027

UNITED KINGDOM
Table 75: UK Current & Future Analysis for Real-Time Bidding by
Device - Mobiles, Desktops and Other Devices - Independent
Analysis of Annual Sales in US$ Million for the Years 2020
through 2027 and % CAGR

Table 76: UK 7-Year Perspective for Real-Time Bidding by Device -
Percentage Breakdown of Value Sales for Mobiles, Desktops and
Other Devices for the Years 2020 & 2027

Table 77: UK Current & Future Analysis for Real-Time Bidding by
Application - Mobile Apps, Other Applications, Media &
Entertainment, Games, Retail & eCommerce and Travel & Luxury -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 78: UK 7-Year Perspective for Real-Time Bidding by
Application - Percentage Breakdown of Value Sales for Mobile
Apps, Other Applications, Media & Entertainment, Games, Retail &
eCommerce and Travel & Luxury for the Years 2020 & 2027

Table 79: UK Current & Future Analysis for Real-Time Bidding by
Auction Type - Open and Invited - Independent Analysis of
Annual Sales in US$ Million for the Years 2020 through 2027 and
% CAGR

Table 80: UK 7-Year Perspective for Real-Time Bidding by
Auction Type - Percentage Breakdown of Value Sales for Open and
Invited for the Years 2020 & 2027

REST OF EUROPE
Table 81: Rest of Europe Current & Future Analysis for
Real-Time Bidding by Device - Mobiles, Desktops and Other
Devices - Independent Analysis of Annual Sales in US$ Million
for the Years 2020 through 2027 and % CAGR

Table 82: Rest of Europe 7-Year Perspective for Real-Time
Bidding by Device - Percentage Breakdown of Value Sales for
Mobiles, Desktops and Other Devices for the Years 2020 & 2027

Table 83: Rest of Europe Current & Future Analysis for
Real-Time Bidding by Application - Mobile Apps, Other
Applications, Media & Entertainment, Games, Retail & eCommerce
and Travel & Luxury - Independent Analysis of Annual Sales in
US$ Million for the Years 2020 through 2027 and % CAGR

Table 84: Rest of Europe 7-Year Perspective for Real-Time
Bidding by Application - Percentage Breakdown of Value Sales
for Mobile Apps, Other Applications, Media & Entertainment,
Games, Retail & eCommerce and Travel & Luxury for the Years
2020 & 2027

Table 85: Rest of Europe Current & Future Analysis for
Real-Time Bidding by Auction Type - Open and Invited -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 86: Rest of Europe 7-Year Perspective for Real-Time
Bidding by Auction Type - Percentage Breakdown of Value Sales
for Open and Invited for the Years 2020 & 2027

ASIA-PACIFIC
Table 87: Asia-Pacific Current & Future Analysis for Real-Time
Bidding by Device - Mobiles, Desktops and Other Devices -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 88: Asia-Pacific 7-Year Perspective for Real-Time Bidding
by Device - Percentage Breakdown of Value Sales for Mobiles,
Desktops and Other Devices for the Years 2020 & 2027

Table 89: Asia-Pacific Current & Future Analysis for Real-Time
Bidding by Application - Mobile Apps, Other Applications, Media &
Entertainment, Games, Retail & eCommerce and Travel & Luxury -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 90: Asia-Pacific 7-Year Perspective for Real-Time Bidding
by Application - Percentage Breakdown of Value Sales for Mobile
Apps, Other Applications, Media & Entertainment, Games, Retail &
eCommerce and Travel & Luxury for the Years 2020 & 2027

Table 91: Asia-Pacific Current & Future Analysis for Real-Time
Bidding by Auction Type - Open and Invited - Independent
Analysis of Annual Sales in US$ Million for the Years 2020
through 2027 and % CAGR

Table 92: Asia-Pacific 7-Year Perspective for Real-Time Bidding
by Auction Type - Percentage Breakdown of Value Sales for Open
and Invited for the Years 2020 & 2027

REST OF WORLD
Table 93: Rest of World Current & Future Analysis for Real-Time
Bidding by Device - Mobiles, Desktops and Other Devices -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 94: Rest of World 7-Year Perspective for Real-Time
Bidding by Device - Percentage Breakdown of Value Sales for
Mobiles, Desktops and Other Devices for the Years 2020 & 2027

Table 95: Rest of World Current & Future Analysis for Real-Time
Bidding by Application - Mobile Apps, Other Applications, Media &
Entertainment, Games, Retail & eCommerce and Travel & Luxury -
Independent Analysis of Annual Sales in US$ Million for the
Years 2020 through 2027 and % CAGR

Table 96: Rest of World 7-Year Perspective for Real-Time
Bidding by Application - Percentage Breakdown of Value Sales
for Mobile Apps, Other Applications, Media & Entertainment,
Games, Retail & eCommerce and Travel & Luxury for the Years
2020 & 2027

Table 97: Rest of World Current & Future Analysis for Real-Time
Bidding by Auction Type - Open and Invited - Independent
Analysis of Annual Sales in US$ Million for the Years 2020
through 2027 and % CAGR

Table 98: Rest of World 7-Year Perspective for Real-Time
Bidding by Auction Type - Percentage Breakdown of Value Sales
for Open and Invited for the Years 2020 & 2027

IV. COMPETITION
Total Companies Profiled: 35
Read the full report: https://www.reportlinker.com/p06032740/?utm_source=GNW

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