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Global Game-based Learning Products and Services Market to Reach $37. 6 Billion by 2027. Amid the COVID-19 crisis, the global market for Game-based Learning Products and Services estimated at US$4.New York, March 04, 2021 (GLOBE NEWSWIRE) -- Reportlinker.com announces the release of the report "Global Game-based Learning Products and Services Industry" - https://www.reportlinker.com/p05956830/?utm_source=GNW 7 Billion in the year 2020, is projected to reach a revised size of US$37.6 Billion by 2027, growing at a CAGR of 34.5% over the period 2020-2027. The U.S. Market is Estimated at $1.4 Billion, While China is Forecast to Grow at 33.4% CAGR The Game-based Learning Products and Services market in the U.S. is estimated at US$1.4 Billion in the year 2020. China, the world`s second largest economy, is forecast to reach a projected market size of US$6.4 Billion by the year 2027 trailing a CAGR of 33.4% over the analysis period 2020 to 2027. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 31% and 29.6% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 24.3% CAGR.We bring years of research experience to this 9th edition of our report. The 100-page report presents concise insights into how the pandemic has impacted production and the buy side for 2020 and 2021. A short-term phased recovery by key geography is also addressed. Competitors identified in this market include, among others, BreakAway, Ltd.Filament GamesLearningWare, Inc.PlayGen LimitedTangible Play, Inc. (OSMO)Toolwire, Inc. Read the full report: https://www.reportlinker.com/p05956830/?utm_source=GNW I. INTRODUCTION, METHODOLOGY & REPORT SCOPE II. EXECUTIVE SUMMARY 1. MARKET OVERVIEW Global Competitor Market Shares Game-based Learning Products and Services Competitor Market Share Scenario Worldwide (in %): 2019 & 2025 Impact of Covid-19 and a Looming Global Recession 2. FOCUS ON SELECT PLAYERS 3. MARKET TRENDS & DRIVERS 4. GLOBAL MARKET PERSPECTIVE Table 1: Game-based Learning Products and Services Global Market Estimates and Forecasts in US$ Million by Region/Country: 2020-2027 Table 2: Game-based Learning Products and Services Global Retrospective Market Scenario in US$ Million by Region/Country: 2012-2019 Table 3: Game-based Learning Products and Services Market Share Shift across Key Geographies Worldwide: 2012 VS 2020 VS 2027 III. MARKET ANALYSIS GEOGRAPHIC MARKET ANALYSIS UNITED STATES Market Facts & Figures US Game-based Learning Products and Services Market Share (in %) by Company: 2019 & 2025 Market Analytics Table 4: United States Game-based Learning Products and Services Market Estimates and Projections in US$ Million: 2020 to 2027 Table 5: Game-based Learning Products and Services Market in the United States: A Historic Review in US$ Million for 2012-2019 CANADA Table 6: Canadian Game-based Learning Products and Services Market Estimates and Forecasts in US$ Million: 2020 to 2027 Table 7: Canadian Game-based Learning Products and Services Historic Market Review in US$ Million: 2012-2019 JAPAN Table 8: Japanese Market for Game-based Learning Products and Services: Annual Sales Estimates and Projections in US$ Million for the Period 2020-2027 Table 9: Game-based Learning Products and Services Market in Japan: Historic Sales Analysis in US$ Million for the Period 2012-2019 CHINA Table 10: Chinese Game-based Learning Products and Services Market Growth Prospects in US$ Million for the Period 2020-2027 Table 11: Game-based Learning Products and Services Historic Market Analysis in China in US$ Million: 2012-2019 EUROPE Market Facts & Figures European Game-based Learning Products and Services Market: Competitor Market Share Scenario (in %) for 2019 & 2025 Market Analytics Table 12: European Game-based Learning Products and Services Market Demand Scenario in US$ Million by Region/Country: 2020-2027 Table 13: Game-based Learning Products and Services Market in Europe: A Historic Market Perspective in US$ Million by Region/Country for the Period 2012-2019 Table 14: European Game-based Learning Products and Services Market Share Shift by Region/Country: 2012 VS 2020 VS 2027 FRANCE Table 15: Game-based Learning Products and Services Market in France: Estimates and Projections in US$ Million for the Period 2020-2027 Table 16: French Game-based Learning Products and Services Historic Market Scenario in US$ Million: 2012-2019 GERMANY Table 17: Game-based Learning Products and Services Market in Germany: Recent Past, Current and Future Analysis in US$ Million for the Period 2020-2027 Table 18: German Game-based Learning Products and Services Historic Market Analysis in US$ Million: 2012-2019 ITALY Table 19: Italian Game-based Learning Products and Services Market Growth Prospects in US$ Million for the Period 2020-2027 Table 20: Game-based Learning Products and Services Historic Market Analysis in Italy in US$ Million: 2012-2019 UNITED KINGDOM Table 21: United Kingdom Market for Game-based Learning Products and Services: Annual Sales Estimates and Projections in US$ Million for the Period 2020-2027 Table 22: Game-based Learning Products and Services Market in the United Kingdom: Historic Sales Analysis in US$ Million for the Period 2012-2019 REST OF EUROPE Table 23: Rest of Europe Game-based Learning Products and Services Market Estimates and Forecasts in US$ Million: 2020-2027 Table 24: Game-based Learning Products and Services Market in Rest of Europe in US$ Million: A Historic Review for the Period 2012-2019 ASIA-PACIFIC Table 25: Game-based Learning Products and Services Market in Asia-Pacific: Estimates and Projections in US$ Million for the Period 2020-2027 Table 26: Asia-Pacific Game-based Learning Products and Services Historic Market Scenario in US$ Million: 2012-2019 REST OF WORLD Table 27: Rest of World Game-based Learning Products and Services Market Estimates and Forecasts in US$ Million: 2020 to 2027 Table 28: Rest of World Game-based Learning Products and Services Historic Market Review in US$ Million: 2012-2019 IV. COMPETITION Total Companies Profiled: 38Read the full report: https://www.reportlinker.com/p05956830/?utm_source=GNWAbout ReportlinkerReportLinker is an award-winning market research solution. Reportlinker finds and organizes the latest industry data so you get all the market research you need - instantly, in one place.__________________________ CONTACT: Clare: clare@reportlinker.com US: (339)-368-6001 Intl: +1 339-368-6001